Schrift X

Schrift X

You can create cursed seals that allow for permeation and your eyes are also cursed with a seal due to this technique.


Cursed Energy
Starting at 1st level, you can harness your negative feelings into a usable source of energy, called cursed energy. These feelings can be harnessed into attacks or abilities. The number of cursed energy you possess is based on your class, some classes use a modifier that being charisma or wisdom (Player’s choice)

Your cursed energy DC is 8 + user cursed energy ability modifier + proficiency bonus.


Piercing Schrift
Starting at 1st level, you have a cursed mark somewhere on your body that molds your cursed energy automatically. When you make a ranged weapon attack, you can choose to use your Cursed Energy modifier for the attack or damage rolls. When you make a ranged attack, you can spend 1 ce to ignore cover by phasing through a solid object. You can only pierce through 5 feet of one object. This increases to two objects at 3rd, three at 6th, and four at 11th.


X-Axis Shot
At 3rd level, your technique has evolved and a cursed seal forms on your eye, providing near perfect accuracy. As an action for 3 cursed energy, you automatically hit a creature within range with a ranged weapon attack without rolling and deal an additional 2d6 necrotic damage. This increases to 3d6 at 6th level, 5d6 at 11th level, and 7d6 at 18th level.

You can use this technique only if you haven’t moved this turn, and after you use it, your speed is 0 until the end of the current turn.


Cursed Mark
At 6th level, you have learned to apply your cursed seals onto others, allowing for even more accurate and deadly shots. When you use a mark, any previous marks you have active ends.

  • Critical Mark: As a bonus action for 3 CE, you can mark a target of your choice within 30 feet for 1 minute. If you hit the marked target with an attack, your next attack against the target is made at advantage. On a hit, the attack deals critical damage and the mark ends.
  • Multi-Mark: As a bonus action for 3 CE, you can mark a number of targets up to your CE modifier within 30 feet for 1 minute. As an action, you can make a ranged attack and activate the marks, causing the attack to split and attack each marked target within range of your attack. You make a ranged weapon or cursed energy attack roll against each creature, dealing your normal damage on a hit and the mark ends.

Intangibility
At 11th level, you have learned to use your cursed seal to cause yourself to phase instead of your attacks. As a bonus action for 6 cursed energy, you release the cursed seal over your eye to activate your technique. You gain immunity to bludgeoning, piercing and slashing and resistance to all other damage other than psychic for 1 minute and must maintain concentration.

While Intangibility is active, you cannot use your innate technique features. only allowing for normal attack actions. You can end the technique at any point as a free action to close your left eye.


Domain Expansion: Divine Sight
At 18th level you have achieved the pinnacle of your innate technique. Within your domain, all your attacks benefit from Piercing Schrift and are a guaranteed hit. At initiative 20 every creature within your domain is given a Cursed Mark of your choice.

Reversal

反転 How to gain this: Cursed Technique Reversal →

Schrift Y
As a bonus action for 2 CE, you apply a cursed seal to a target within 30 feet. On their next turn, the target makes attacks as if all creatures are behind half cover. At 11th level, this increases to three quarters cover.


Y-Axis Block
At 3rd level, When you see a creature being targeted by a ranged attack, you can spend 6 CE to cause the attack to automatically miss.