Cursed Spirit, Grade 3

A curse that has grown beyond a simple nuisance, often with a crude technique or a signature way of killing. Reskin it as a living suit of armour, a bear, a swarm - the frame holds.

Medium or Large cursed spirit, chaotic evil

StatValue
Armor Class13
Hit Points45 (6d10 + 12)
Speed30 ft.
Challenge3
Cursed Energy8
STRDEXCONINTWISCHA
15 (+2)13 (+1)15 (+2)7 (-2)10 (+0)12 (+1)

Senses passive Perception 10 · Languages understands the languages it knew in life

Traits

Cursed Manifestation. Only creatures that can sense cursed energy can perceive or harm the spirit. It is exorcised when reduced to 0 hit points.

Actions

Multiattack. The spirit makes two Slam attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Cursed Burst (Recharge 5-6). The spirit releases a wave of cursed energy in a 15-foot cone. Each creature there makes a DC 12 Dexterity saving throw, taking 14 (4d6) force damage on a failure, or half as much on a success.