You were born with the horrifying but useful ability to swap bodies and take the abilities from that body.
Cursed Energy
Starting at 1st level, you can harness your negative feelings into a usable source of energy, called cursed energy. These feelings can be harnessed into attacks or abilities. The number of cursed energy you possess is based on your class, some classes use a modifier that being charisma or wisdom (Player’s choice)
Your cursed energy DC is 8 + user cursed energy ability modifier + proficiency bonus.
You regain all spent cursed energy on a long rest.
Graverobber
Starting at 1st level, you have a rather disgusting technique, which is frowned upon by the majority of sorcerers. When you have a humanoid creature’s corpse, you can spend 1 cursed energy during a long rest to put your brain on that creature through a transfer technique. While on the creature’s body, you lose any racial features of your old body but keep all of your class features. You gain the following benefits while inside the body:
- The creature’s innate technique features are now yours.
- The creature’s cursed energy features are now yours.
- The creature’s racial features are now yours.
- The creature’s ability scores overwrite yours but you keep your Charisma, Wisdom, and Intelligence scores.
- The creature’s proficiencies and languages are now yours.
When you change into that creature’s body, it will look the same outside of having a scar on its forehead, which is a sign your brain is inside its body. You can pull the top of your head to show your brain, which is a normal brain with a human mouth. Other creatures can try to identify you’re not the humanoid by making a DC 30 Insight check. Creatures who knew the body’s owner before you stole it can do the roll with advantage.
Skill Theft
Beginning at 3rd, your control over the body you take over increases. You can choose to take two of the body’s Innate Technique features. Cursed Energy features, or proficiencies from a body you have inhabited in the past. You cannot use Innate Technique features from different techniques at the same time. If you do, one of them deactivates until you are only using one innate technique. You can choose two more features at 6th, 11th, and 18th levels.
Immortality
At the 18th level, your age is the same as the body you take over, making you immortal as long as you keep switching bodies.
Reversal
反転 How to gain this: Cursed Technique Reversal →
Brain Manipulation
Due to your mastery over Reverse Cursed Technique, you have unlocked your cursed technique reversal. Your reversal is very interesting as so is your innate technique. Normally you are controlling your brain, but with your reversal, you are able to disrupt the brains of others. As an action for 8 cursed energy, you can reach out and touch the head of a creature within range. This disrupts their brain function causing them to make a Constitution saving throw. On a failure, they will take 8d8 psychic damage and have their neural network disrupted for 1 minute. While disrupted, they must make another Constitution saving throw when they attempt to use an innate technique feature. On a failure their cursed energy will be shot out in a useless form being wasted. At the end of their turns, an affected creature can repeat the initial saving throw, ending the disruption on a success.