Deadly Sentencing

特技 Feats for this technique → Deadly Sentencing

The technique you have is made for one purpose: justice.


Cursed Energy
Starting at 1st level, you can harness your negative feelings into a usable source of energy, called Cursed Energy. These feelings can be harnessed into attacks or abilities. The amount of Cursed Energy you possess is based on your class; some classes use a modifier, either Charisma or Wisdom (player’s choice).
Your Cursed Energy DC is 8 + your Cursed Energy ability modifier + your proficiency bonus.


Judge’s Gavel
At 1st level, once per long rest, you may summon a magical gavel for free. Otherwise, you need to use 1 Cursed Energy to summon it to your hand. This weapon has 3 forms: a light hammer, a maul, and a pole hammer (reach, d10).


Domain Expansion: Deadly Sentencing
Beginning at 3rd level, your prodigiousness allows you to expand your domain. While in this domain, no offensive actions can be taken by either party. The creature has to make a Charisma (Persuasion) check against you to prove itself not guilty. You gain a piece of evidence. The quality of the evidence and whether the person is guilty are determined by a d20 roll. The table for the roll is listed below:

RollEvidence
1Innocent: The person is innocent but accused of a heinous crime which is easily excusable. You fail unless the defendant admits to it for some reason. If so, Death Penalty+Confiscation applies.
2-9Guilty: The person is guilty of a small crime with minimal evidence; your roll is normal. Confiscation punishment.
10-14Very Guilty: The person is guilty of a crime, and you have good evidence; your roll is made with advantage. Confiscation punishment.
15-19Severely Guilty: The person is guilty of a severe crime, and you have decent evidence. Death Penalty punishment.
20Unforgivably Guilty: The person is guilty beyond a doubt of an unforgivable sin; you instantly succeed. Death Penalty+Confiscation.

Confiscation: The target loses either class abilities or any magic items they have on them.
Death Penalty: Your Judge’s Gavel is replaced by the Executioner’s Sword, which kills the accused on a hit.


Gavel Improvements
Starting at 6th level, your mastery over Judge’s Gavel has improved. You can now re-summon your gavel as a free action and increase the size of the gavel up to Huge, also increasing damage dice and the area of effect.


Better Evidence
At 11th level, when rolling for evidence, you may roll two dice and pick the one you find more beneficial. At 18th level, this becomes 3 dice.


Unstoppable Justice
Finally, at 18th level, you have reached the peak of your technique, showing others that only with skill can you truly win. You can now use Deadly Sentencing a number of times equal to your Cursed Energy modifier before needing to spend Cursed Energy.