呪術 Intricacies of Sorcery
Binding vows, breakthroughs, domain expansion, rules of thumb, and optional rules.
Cursed Energy
Cursed Energy is negative energy and the fundamental of cursed techniques. It can be used through direct manipulation or to power innate techniques. Your Cursed Energy maximum…
Binding Vows
Pacts made by sorcerers or given to them at birth. These pacts hold great power and have even greater consequences when broken.
Breakthroughs
In moments of extreme focus or near death, you manage to glimpse the core of cursed energy. Breakthroughs take one of two forms.
Domain Expansion
Domain Expansion is the supreme technique of any jujutsu user. It is achieved by expanding one's innate domain with cursed energy while using a barrier to construct it inside a separate space.
Limb Damage Table
To remove a limb you must double the required damage.
Maximum Output
After reaching a Cursed Energy score of 20, you have learned how to use your maximum output, which consists of techniques with the highest possible cursed energy output channelled into them.
The Zone
After a jujutsu sorcerer fully focuses, they temporarily enter a heightened state known as "The Zone". In this state, manipulation of cursed energy becomes as natural as breathing to them.
Rules of Thumb
When exploring the world of Jujutsu Kaisen, it can be hard for the GM to remember most of the rules of this setting. Here are some rules of thumb to remember.
Optional Rules
Totality As an optional ruling, your DM can choose to ignore Totality, instead having all shikigami come back on a long rest, rather than being killed and eligible for Totality.