Love Rendezvous

特技 Feats for this technique → Love Rendezvous

Love Rendezvous is a technique based on the Southern Cross. It marks creatures or objects with cursed energy and makes the lowest star have to pass through the other ones before they can move.


Cursed Energy
Starting at 1st level, you can harness your negative feelings into a usable source of energy, called cursed energy. These feelings can be harnessed into attacks or abilities. The number of cursed energy you possess is based on your class, some classes use a modifier that being charisma or wisdom (Player’s choice)
Your cursed energy DC is 8 + user cursed energy ability modifier + proficiency bonus.


Love Rendezvous
Starting at 1st level, you have a very complex technique, and you have learned the basics of how to use it. As a free action when you touch a creature or object(this can be done with yourself) with cursed energy or as part of hitting an unarmed strike, you can spend 1 cursed energy to mark the target’s cursed energy with a star of your choice. Only one star can be placed in one creature’s cursed energy at a time, however the same star can be applied to different people’s cursed energy at an time. You can mark a number of creatures with the same star up to your Cursed Energy modifier. If you mark a creature, everything that has their cursed energy will be marked as well, like Shikigami, cursed tools etc.
The following stars are available to mark:
★Imai, ★Acrux, ★Mimosa, ★Ginan and ★Gacrux.

When you mark a creature, a sparking light will appear above their head. They can also find the star’s name marked on their body if they make a DC15 Wisdom (Perception) check.
Anyone appointed with a star must follow a sequential order if they want to attempt approaching another star. When they make their movement, they must move directly towards the next star in order and touch them, which allows them to move on to the next star in order. Failing to do this will make them restrained until the beggining of their next turn and every single creature or object marked with the same star will be attracted to the point with the highest cursed energy, being all rapidly thrown at that point. The highest cursed energy point will take 1 dice of bludgeoning damage per 5ft. the other stars have travelled and their size, while the objects and creatures that crashed into it will take half as much damage. See the following chart for measure of damage:

SizeDamage Dice
Tiny1d4
Smalld6
Mediumd8
Larged10
Huged12
Gargantuan2d12

The order of the stars is as follows: ★Imai → ★Acrux → ★Mimosa → ★Ginan → ★Gacrux

If there is no possible path for a target to follow the order, the target isn’t affected by the technique until such a possible path is created. The target is immediately affected again once such a path exists. For example, if Gacrux is placed in front of Ginan for a creature marked with Acrux, then the technique no longer functions for that creature, as there is no way to touch Ginan without approaching Gacrux. Once the creature passes Gacrux, thus opening a path for them to get to Ginan, the technique functions for them once more, and they must touch Ginan before approaching Gacrux.

The stars last for 10 minutes or until you remove one or more of them at will.

Creatures won’t know they’re being affected by the technique until they suffer the consequences from not following the order. After that, they can make the perception check to find about the star. After they found out about the star, they can make a Wisdom (Insight) check with disadvantage against your cursed energy DC to try to understand your technique unless they have the Cursed Energy Tracker feat or are familiar with the southern star constelation, which then makes then roll normally.


Effective Marking
Technique Improvement
At 3rd level, you learned how to mark creatures in a quicker and more effectivr manner. You may mark creatures with stars as a reaction. Also, you gain a number of additional reactions equal to your Cursed Energy modifier that can only be used to mark other creatures.


Gravity
Technique Improvement
At 6th level, your technique’s attraction has grown stronger. The damage of creatures colliding now overcomes resistances but not immunities to bludgeoning damage.


Shining Stars!
Technique Improvement
At 11th level, you became better with your technique, now being able to have more stars. The amount of stars you can put of the same type is increased to your Cursed Energy modifier added twice.


Universal Force
Technique Improvement
At 18th level, your technique attraction feels like a blackhole. Marked creatures and objectsnow take force damage instead of bludgeoning damage when they’re attracted to eachother. It still overcomes resistances but not immunities