Rainbow Dragon

Rainbow Dragon

Not every special grade waits until the endgame to show up. Rainbow Dragon has no clan, no stolen technique, and no grudge worth naming - it’s simply a huge, scaleless serpent that shimmers every color at once and was already old and hungry long before any sorcerer went looking for trouble in its territory. First-years who survive an early trial mission gone wrong rarely forget meeting one.

Huge cursed spirit, unaligned

StatValue
Armor Class17
Hit Points220 (21d12 + 84)
Speed20 ft., fly 60 ft.
Saving ThrowsDex +8, Con +10, Wis +6
Challenge18
Cursed Energy26
STRDEXCONINTWISCHA
22 (+6)18 (+4)19 (+4)6 (-2)14 (+2)10 (+0)

Senses truesight 60 ft., passive Perception 12 · Languages

Traits

Cursed Manifestation. Only creatures that can sense cursed energy can perceive or harm the dragon. It is exorcised when reduced to 0 hit points.

Reinforcement. While it has cursed energy remaining, the dragon adds +3 to its AC, saving throws, and damage rolls.

Actions

Multiattack. The dragon makes one Bite attack and one Tail Slam attack.

Bite. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 6) piercing damage.

Tail Slam. Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: 20 (2d12 + 6) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be knocked prone.

Prismatic Breath (Recharge 5-6, 4 Cursed Energy). The dragon exhales shimmering cursed energy in a 60-foot cone. Each creature there makes a DC 18 Dexterity saving throw, taking 45 (10d8) force damage on a failure, or half as much on a success.