Round Deer doesn’t fight. Squat, antlered, and placid, it exists to keep the rest of a Ten Shadows user’s party standing - a rare shikigami whose entire purpose is protecting life rather than ending it.
Medium shikigami, unaligned
| Stat | Value |
|---|---|
| Armor Class | 12 |
| Hit Points | 33 (6d8 + 6) |
| Speed | 30 ft. |
| Challenge | 4 |
| Summon Cost | 7 Cursed Energy |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses darkvision 60 ft., passive Perception 13 · Languages understands its sorcerer’s commands but can’t speak
Traits
Cursed Manifestation. Only creatures that can sense cursed energy can perceive or harm Round Deer. It is exorcised when reduced to 0 hit points and can’t be summoned again until its sorcerer finishes a long rest.
Bound Servant. Round Deer cannot act on its own initiative. Its sorcerer uses a bonus action to command it to take an action.
Reverse Cursed Aura. Round Deer has a healing pool of 60 points. As a bonus action, it can restore hit points to one creature it can see within 30 feet, up to the pool’s remaining total, at a rate of 2d8 per use. Once the pool is exhausted, Round Deer can’t heal again until it is summoned anew.
Actions
Antler Butt. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.