Round Deer

Round Deer

Round Deer doesn’t fight. Squat, antlered, and placid, it exists to keep the rest of a Ten Shadows user’s party standing - a rare shikigami whose entire purpose is protecting life rather than ending it.

Medium shikigami, unaligned

StatValue
Armor Class12
Hit Points33 (6d8 + 6)
Speed30 ft.
Challenge4
Summon Cost7 Cursed Energy
STRDEXCONINTWISCHA
12 (+1)12 (+1)13 (+1)6 (-2)16 (+3)10 (+0)

Senses darkvision 60 ft., passive Perception 13 · Languages understands its sorcerer’s commands but can’t speak

Traits

Cursed Manifestation. Only creatures that can sense cursed energy can perceive or harm Round Deer. It is exorcised when reduced to 0 hit points and can’t be summoned again until its sorcerer finishes a long rest.

Bound Servant. Round Deer cannot act on its own initiative. Its sorcerer uses a bonus action to command it to take an action.

Reverse Cursed Aura. Round Deer has a healing pool of 60 points. As a bonus action, it can restore hit points to one creature it can see within 30 feet, up to the pool’s remaining total, at a rate of 2d8 per use. Once the pool is exhausted, Round Deer can’t heal again until it is summoned anew.

Actions

Antler Butt. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.